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    <fireside:genDate>Sun, 05 Apr 2026 18:56:57 -0500</fireside:genDate>
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    <title>The Art of Wargaming - Episodes Tagged with “Prussia”</title>
    <link>https://taow.fireside.fm/tags/prussia</link>
    <pubDate>Sun, 08 Jan 2023 20:00:00 -0700</pubDate>
    <description>The Art of Wargaming is a research based show that delves into history intending to find lessons applicable to modern wargaming.  Each season features a book from antiquity which the hosts then analyze, looking for pearls of knowledge.  Whether you participate in intellectual or physical wargaming, or you simply love military science and history, this show explores the tactics and strategy that influenced the course of history.
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    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>The Art of Wargaming delves into history intending to find lessons applicable to modern wargaming.</itunes:subtitle>
    <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
    <itunes:summary>The Art of Wargaming is a research based show that delves into history intending to find lessons applicable to modern wargaming.  Each season features a book from antiquity which the hosts then analyze, looking for pearls of knowledge.  Whether you participate in intellectual or physical wargaming, or you simply love military science and history, this show explores the tactics and strategy that influenced the course of history.
</itunes:summary>
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    <itunes:explicit>no</itunes:explicit>
    <itunes:keywords>wargaming, belegarth, military history, WH40k</itunes:keywords>
    <itunes:owner>
      <itunes:name>The Art of Wargaming &amp; General Nerdery Presents...</itunes:name>
      <itunes:email>artofwargamingpodcast@gmail.com</itunes:email>
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<item>
  <title>Episode 91: Defense of Mountains</title>
  <link>https://taow.fireside.fm/91</link>
  <guid isPermaLink="false">a1689885-c7b9-48ed-9e62-374206e9c73b</guid>
  <pubDate>Sun, 08 Jan 2023 20:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/a1689885-c7b9-48ed-9e62-374206e9c73b.mp3" length="46796718" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Mountains present unique challenges for military operations and have rules all their own regarding tactics.  Join Malark as we explore the unique combat that takes place during the defense of mountains.</itunes:subtitle>
  <itunes:duration>48:44</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Most of what we study in the art of war concerns wide open spaces. One of the big reasons for this is that many of our authors wrote at a time when open warfare was the expected norm. During the time of Clausewitz, however, the rules were changing rapidly. As technology shaped the newly emerging battlefield, it also brought changes to tactics and strategy. Nowhere is this more evident than in the defense of mountains. Many of the rules are completely different, some counterintuitively, so they deserve their own special. Malark delves into these unique principles that govern the defense of mountains.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Most of what we study in the art of war concerns wide open spaces. One of the big reasons for this is that many of our authors wrote at a time when open warfare was the expected norm. During the time of Clausewitz, however, the rules were changing rapidly. As technology shaped the newly emerging battlefield, it also brought changes to tactics and strategy. Nowhere is this more evident than in the defense of mountains. Many of the rules are completely different, some counterintuitively, so they deserve their own special. Malark delves into these unique principles that govern the defense of mountains.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Most of what we study in the art of war concerns wide open spaces. One of the big reasons for this is that many of our authors wrote at a time when open warfare was the expected norm. During the time of Clausewitz, however, the rules were changing rapidly. As technology shaped the newly emerging battlefield, it also brought changes to tactics and strategy. Nowhere is this more evident than in the defense of mountains. Many of the rules are completely different, some counterintuitively, so they deserve their own special. Malark delves into these unique principles that govern the defense of mountains.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 90: Defensive Positions</title>
  <link>https://taow.fireside.fm/90</link>
  <guid isPermaLink="false">aadf8873-a3b7-4318-9933-e53acac03f51</guid>
  <pubDate>Sun, 25 Dec 2022 20:45:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/aadf8873-a3b7-4318-9933-e53acac03f51.mp3" length="86807534" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Malark examines the differences and advantages of defensive and strong positions</itunes:subtitle>
  <itunes:duration>45:12</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;What are the differences between a defensive and a strong position?  The short answer is that one is made to receive the enemy, whereas the other is designed to deny them entirely.  This intent shapes the way we want our position to look and function.  In either case the advantages sought, like the preservation of the lines of communication, are similar and well defined.  Join us as we shore up our defenses by looking at the benefits of defensive and strong positions.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>What are the differences between a defensive and a strong position?  The short answer is that one is made to receive the enemy, whereas the other is designed to deny them entirely.  This intent shapes the way we want our position to look and function.  In either case the advantages sought, like the preservation of the lines of communication, are similar and well defined.  Join us as we shore up our defenses by looking at the benefits of defensive and strong positions.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>What are the differences between a defensive and a strong position?  The short answer is that one is made to receive the enemy, whereas the other is designed to deny them entirely.  This intent shapes the way we want our position to look and function.  In either case the advantages sought, like the preservation of the lines of communication, are similar and well defined.  Join us as we shore up our defenses by looking at the benefits of defensive and strong positions.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 89: Defensive Battles</title>
  <link>https://taow.fireside.fm/89</link>
  <guid isPermaLink="false">086d6e4a-8eb0-4805-a816-1a452ea40033</guid>
  <pubDate>Mon, 12 Dec 2022 00:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/086d6e4a-8eb0-4805-a816-1a452ea40033.mp3" length="46587321" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Malark considers the theories Clausewitz has on defensive battles.  How do we combine the ideas of defensive position with positive action?  Listen to learn more</itunes:subtitle>
  <itunes:duration>48:31</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Any battle where we are attempting to preserve a point rather than passing through it may be considered a defensive battle.  There are advantages to be gained by proper knowledge of terrain and strategic placement of various earthworks and entrenchments.  Join us as Malark examines the nature of a defensive battle in the age of Clausewitz and what lessons can be learned from it.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Any battle where we are attempting to preserve a point rather than passing through it may be considered a defensive battle.  There are advantages to be gained by proper knowledge of terrain and strategic placement of various earthworks and entrenchments.  Join us as Malark examines the nature of a defensive battle in the age of Clausewitz and what lessons can be learned from it.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Any battle where we are attempting to preserve a point rather than passing through it may be considered a defensive battle.  There are advantages to be gained by proper knowledge of terrain and strategic placement of various earthworks and entrenchments.  Join us as Malark examines the nature of a defensive battle in the age of Clausewitz and what lessons can be learned from it.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 88: Methods of Resistance</title>
  <link>https://taow.fireside.fm/88</link>
  <guid isPermaLink="false">14a41f0b-1cd0-43df-951f-6727f4b7fb3b</guid>
  <pubDate>Sun, 27 Nov 2022 20:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/14a41f0b-1cd0-43df-951f-6727f4b7fb3b.mp3" length="43707582" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Malark examines the means, methods, and application of defensive theory in strategy</itunes:subtitle>
  <itunes:duration>45:31</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;For us to mount a successful defense, many things must be in our favor.  These means of defense can and should be nurtured before war commences, but after the conflict has begun in earnest, then these means become paramount to victory.  Of course, as Clausewitz has said before, no tactical victory can be called positive without offensive action taken to follow up.  Through this interplay of forces we can see clear methods of resistance reveal themselves.  Malark dishes up some strategy while we examine the methods of resistance.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>For us to mount a successful defense, many things must be in our favor.  These means of defense can and should be nurtured before war commences, but after the conflict has begun in earnest, then these means become paramount to victory.  Of course, as Clausewitz has said before, no tactical victory can be called positive without offensive action taken to follow up.  Through this interplay of forces we can see clear methods of resistance reveal themselves.  Malark dishes up some strategy while we examine the methods of resistance.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>For us to mount a successful defense, many things must be in our favor.  These means of defense can and should be nurtured before war commences, but after the conflict has begun in earnest, then these means become paramount to victory.  Of course, as Clausewitz has said before, no tactical victory can be called positive without offensive action taken to follow up.  Through this interplay of forces we can see clear methods of resistance reveal themselves.  Malark dishes up some strategy while we examine the methods of resistance.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 87: Offense and Defense in Strategy</title>
  <link>https://taow.fireside.fm/87</link>
  <guid isPermaLink="false">74a32d59-735f-43df-8604-4671b7b4c42e</guid>
  <pubDate>Mon, 31 Oct 2022 10:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/74a32d59-735f-43df-8604-4671b7b4c42e.mp3" length="81740615" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>While the principles are the same as in tactics, offense and defense take on a different characteristic when they are seen in the light of strategy.  Our vision must broaden beyond a single battlefield and see the greater picture of the theatre, where the consequences of smaller tactical actions feed into the overall capability of strategy.  Adam of TFG Radio joins Malark to chat about 40k and his new wargame set in Meso-America.</itunes:subtitle>
  <itunes:duration>1:25:08</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt; The principles of offense and defense are similar in tactics and warfare, sharing the same basic objectives.  The main difference is that strategy cannot accomplish victory without the tactical successes to back it up.  Strategy's take on principles such as advantage of ground and surprise have more to do with setting the stage for the most efficient tactical victory we can achieve.  We also continue to explore the superiority of the defense when it comes to natural, but not always guaranteed, advantages.  Adam of TFG Radio joins us to discuss his new wargame set in Meso-America, both in gameplay and in fascinating background material.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p> The principles of offense and defense are similar in tactics and warfare, sharing the same basic objectives.  The main difference is that strategy cannot accomplish victory without the tactical successes to back it up.  Strategy's take on principles such as advantage of ground and surprise have more to do with setting the stage for the most efficient tactical victory we can achieve.  We also continue to explore the superiority of the defense when it comes to natural, but not always guaranteed, advantages.  Adam of TFG Radio joins us to discuss his new wargame set in Meso-America, both in gameplay and in fascinating background material.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p> The principles of offense and defense are similar in tactics and warfare, sharing the same basic objectives.  The main difference is that strategy cannot accomplish victory without the tactical successes to back it up.  Strategy's take on principles such as advantage of ground and surprise have more to do with setting the stage for the most efficient tactical victory we can achieve.  We also continue to explore the superiority of the defense when it comes to natural, but not always guaranteed, advantages.  Adam of TFG Radio joins us to discuss his new wargame set in Meso-America, both in gameplay and in fascinating background material.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 86: Offense and Defense</title>
  <link>https://taow.fireside.fm/86</link>
  <guid isPermaLink="false">086db1e8-3d59-4f90-9158-649b2e607f85</guid>
  <pubDate>Sun, 16 Oct 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/086db1e8-3d59-4f90-9158-649b2e607f85.mp3" length="73067962" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>As we begin the book "Defense", we discuss what the core of defense is and its relationship with offense.  In a special two for one episode, Dymphna and Sir Talon join Malark for a conversation on the nature of defense and offense.</itunes:subtitle>
  <itunes:duration>1:16:06</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt; Moving now into the portion of "On War" concerned directly with tactics and military strategy, Clausewitz begins by defining defense within his concept of war.  There are many reasons to fight/play defensively, and Clausewitz attests that the defense is the superior of the two when compared to offense.  There are many advantages conferred to the defender, like usually having the advantage of terrain.  He doesn't argue for absolute defense, of course, but the use of defense as an active state, prepared to switch to offense at a moment's notice.  In this way, and others, he claims the defense superior.  Do you agree?  Learn about these concepts and more as Dymphna and Sir Talon join Malark to examine Clausewitz's ideas on defense and offense.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p> Moving now into the portion of "On War" concerned directly with tactics and military strategy, Clausewitz begins by defining defense within his concept of war.  There are many reasons to fight/play defensively, and Clausewitz attests that the defense is the superior of the two when compared to offense.  There are many advantages conferred to the defender, like usually having the advantage of terrain.  He doesn't argue for absolute defense, of course, but the use of defense as an active state, prepared to switch to offense at a moment's notice.  In this way, and others, he claims the defense superior.  Do you agree?  Learn about these concepts and more as Dymphna and Sir Talon join Malark to examine Clausewitz's ideas on defense and offense.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p> Moving now into the portion of "On War" concerned directly with tactics and military strategy, Clausewitz begins by defining defense within his concept of war.  There are many reasons to fight/play defensively, and Clausewitz attests that the defense is the superior of the two when compared to offense.  There are many advantages conferred to the defender, like usually having the advantage of terrain.  He doesn't argue for absolute defense, of course, but the use of defense as an active state, prepared to switch to offense at a moment's notice.  In this way, and others, he claims the defense superior.  Do you agree?  Learn about these concepts and more as Dymphna and Sir Talon join Malark to examine Clausewitz's ideas on defense and offense.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 85: Division and Disposition</title>
  <link>https://taow.fireside.fm/85</link>
  <guid isPermaLink="false">3ebfd0de-2e38-47e5-b005-529ea3bb8e14</guid>
  <pubDate>Sun, 02 Oct 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/3ebfd0de-2e38-47e5-b005-529ea3bb8e14.mp3" length="75116798" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>What we do off field determines entirely what we can do on the field, whether that be organization, tactics, or training. Sir Rem joins Malark to discuss division and disposition.</itunes:subtitle>
  <itunes:duration>1:18:14</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt; As we have been studying, one of the most important aspects of war or wargaming is practice.  We speak of meaningful practice that gives us the best chance to adapt to changing conditions, practice that promotes utmost familiarity with our weapons, army, or team.  How we approach the field physically and mentally, with our team or by ourselves, can determine victory before the match even begins.  Sir Rem joins Malark to discuss the winning strategy behind division and disposition.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p> As we have been studying, one of the most important aspects of war or wargaming is practice.  We speak of meaningful practice that gives us the best chance to adapt to changing conditions, practice that promotes utmost familiarity with our weapons, army, or team.  How we approach the field physically and mentally, with our team or by ourselves, can determine victory before the match even begins.  Sir Rem joins Malark to discuss the winning strategy behind division and disposition.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p> As we have been studying, one of the most important aspects of war or wargaming is practice.  We speak of meaningful practice that gives us the best chance to adapt to changing conditions, practice that promotes utmost familiarity with our weapons, army, or team.  How we approach the field physically and mentally, with our team or by ourselves, can determine victory before the match even begins.  Sir Rem joins Malark to discuss the winning strategy behind division and disposition.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 84: The Three Arms</title>
  <link>https://taow.fireside.fm/84</link>
  <guid isPermaLink="false">b8d94e2f-1523-4fcf-81a4-72d6ffa4aba8</guid>
  <pubDate>Fri, 30 Sep 2022 00:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/b8d94e2f-1523-4fcf-81a4-72d6ffa4aba8.mp3" length="74395400" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Artillery, Cavalry, and Infantry are the elements that make up conventional forces. The complex interplay between them changes the tactics that can be used, and the situations to use them in. Turkeyfeathers occupies the hot seat as we look into the relationships of the three arms.</itunes:subtitle>
  <itunes:duration>1:17:29</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;When we look at the field, whether in our games or in history, we can see three distinct elements that make up the whole. The long range element, the staying power, and the mobile forces all have roles to play, and those roles relate to each other in complicated ways. The ratio of these three elements changes the tactics that can be employed effectively. Artillery heavy armies conduct war in a much different fashion to cavalry. While infantry can be specially trained to fill one of the other roles, they are better done by those suited to them. Turkeyfeathers joins us to look into the three arms, and how to fill the specialty roles.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>When we look at the field, whether in our games or in history, we can see three distinct elements that make up the whole. The long range element, the staying power, and the mobile forces all have roles to play, and those roles relate to each other in complicated ways. The ratio of these three elements changes the tactics that can be employed effectively. Artillery heavy armies conduct war in a much different fashion to cavalry. While infantry can be specially trained to fill one of the other roles, they are better done by those suited to them. Turkeyfeathers joins us to look into the three arms, and how to fill the specialty roles.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>When we look at the field, whether in our games or in history, we can see three distinct elements that make up the whole. The long range element, the staying power, and the mobile forces all have roles to play, and those roles relate to each other in complicated ways. The ratio of these three elements changes the tactics that can be employed effectively. Artillery heavy armies conduct war in a much different fashion to cavalry. While infantry can be specially trained to fill one of the other roles, they are better done by those suited to them. Turkeyfeathers joins us to look into the three arms, and how to fill the specialty roles.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 83: The Follow Through</title>
  <link>https://taow.fireside.fm/83</link>
  <guid isPermaLink="false">2f4ce2c3-7202-4e30-8f1c-f9a458e3dede</guid>
  <pubDate>Mon, 12 Sep 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/2f4ce2c3-7202-4e30-8f1c-f9a458e3dede.mp3" length="93547545" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Thumbs joins Malark to discuss the uses of battle and how to make the most of victory</itunes:subtitle>
  <itunes:duration>1:37:26</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Battle has many uses, but only one guiding principle: the destruction of the enemy.  The whole point of military science is to develop a reliable system by which to achieve victory. But what happens when we attain it?  How best can we capitalize on our successes?  Clausewitz offers very helpful advice in this section concerning the factors that influence the quality and usefulness of our victory.  Once we've won our engagement, there's another crucial step, which is the pursuit.  Unless our enemy was defeated, routed, and surrendered, there will be a need for some form of pursuit.  Whether we are simply harassing our opponent and keeping them from rest, or trying to fix them for another battle, pursuit is necessary to cement our win.  Thumbs joins Malark to discuss the uses of battle and utilizing our victories.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Battle has many uses, but only one guiding principle: the destruction of the enemy.  The whole point of military science is to develop a reliable system by which to achieve victory. But what happens when we attain it?  How best can we capitalize on our successes?  Clausewitz offers very helpful advice in this section concerning the factors that influence the quality and usefulness of our victory.  Once we've won our engagement, there's another crucial step, which is the pursuit.  Unless our enemy was defeated, routed, and surrendered, there will be a need for some form of pursuit.  Whether we are simply harassing our opponent and keeping them from rest, or trying to fix them for another battle, pursuit is necessary to cement our win.  Thumbs joins Malark to discuss the uses of battle and utilizing our victories.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Battle has many uses, but only one guiding principle: the destruction of the enemy.  The whole point of military science is to develop a reliable system by which to achieve victory. But what happens when we attain it?  How best can we capitalize on our successes?  Clausewitz offers very helpful advice in this section concerning the factors that influence the quality and usefulness of our victory.  Once we've won our engagement, there's another crucial step, which is the pursuit.  Unless our enemy was defeated, routed, and surrendered, there will be a need for some form of pursuit.  Whether we are simply harassing our opponent and keeping them from rest, or trying to fix them for another battle, pursuit is necessary to cement our win.  Thumbs joins Malark to discuss the uses of battle and utilizing our victories.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 82: The Battle</title>
  <link>https://taow.fireside.fm/82</link>
  <guid isPermaLink="false">c7724755-8035-4ae5-b4fd-b14d56aab73a</guid>
  <pubDate>Fri, 02 Sep 2022 23:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/c7724755-8035-4ae5-b4fd-b14d56aab73a.mp3" length="63532223" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>The whole point of wargaming is the battle.  Everything we do is in preparation to perform as well as we can in the moment.  The question is, when and how do we do so?  And what are the effects of the victory we might attain?  These questions and more are explored as Todo joins Malark to discuss the battle.</itunes:subtitle>
  <itunes:duration>1:06:10</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;No battle can take place unless by mutual consent.  By and large, this decision is left up to the defenders.  Patience, then, is called for to give us the best chance at victory.  A clear vision as well, because while there may be many minor and secondary objectives, there is only one primary objective that must be kept at the forefront of our plans.  Our choices in battle lead to one defining and decisive moment.  When that moment comes, what do we do with it?  How will we know?  Knowing the answers to these two questions is vital in our efforts.  All of our efforts are directed towards a win, but have we stopped to ponder the effects of victory?  Todo once again joins Malark to get into the details of the battle.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>No battle can take place unless by mutual consent.  By and large, this decision is left up to the defenders.  Patience, then, is called for to give us the best chance at victory.  A clear vision as well, because while there may be many minor and secondary objectives, there is only one primary objective that must be kept at the forefront of our plans.  Our choices in battle lead to one defining and decisive moment.  When that moment comes, what do we do with it?  How will we know?  Knowing the answers to these two questions is vital in our efforts.  All of our efforts are directed towards a win, but have we stopped to ponder the effects of victory?  Todo once again joins Malark to get into the details of the battle.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>No battle can take place unless by mutual consent.  By and large, this decision is left up to the defenders.  Patience, then, is called for to give us the best chance at victory.  A clear vision as well, because while there may be many minor and secondary objectives, there is only one primary objective that must be kept at the forefront of our plans.  Our choices in battle lead to one defining and decisive moment.  When that moment comes, what do we do with it?  How will we know?  Knowing the answers to these two questions is vital in our efforts.  All of our efforts are directed towards a win, but have we stopped to ponder the effects of victory?  Todo once again joins Malark to get into the details of the battle.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 81: Decisive Results</title>
  <link>https://taow.fireside.fm/81</link>
  <guid isPermaLink="false">324b5d09-ab9e-4df9-867b-3144200897f0</guid>
  <pubDate>Sun, 31 Jul 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/324b5d09-ab9e-4df9-867b-3144200897f0.mp3" length="61927753" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Victory is not always secured when we think it is.  Sometimes changing battlefield circumstances can upset what we thought was a sure win.  Kaji joins Malark to discuss how to achieve decisive results.</itunes:subtitle>
  <itunes:duration>1:26:00</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Going into a battle, we know our priorities.  However, much like with our plan itself, it is best that we assume they will change in importance.  Preparing for this helps us manage the shifting battlefield conditions.  Of course it is best to have our priorities obscured as to move indirectly against our opponent, turning the odds in our favor.  Knowing this will help us decide whether we seek a quick conclusion or try to draw our match out.  Either way we seek victory, it is important to realize it is not absolute until we pass the crisis-stage.  Kaji and Malark chat about seeking decisive results in our wargaming.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Going into a battle, we know our priorities.  However, much like with our plan itself, it is best that we assume they will change in importance.  Preparing for this helps us manage the shifting battlefield conditions.  Of course it is best to have our priorities obscured as to move indirectly against our opponent, turning the odds in our favor.  Knowing this will help us decide whether we seek a quick conclusion or try to draw our match out.  Either way we seek victory, it is important to realize it is not absolute until we pass the crisis-stage.  Kaji and Malark chat about seeking decisive results in our wargaming.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Going into a battle, we know our priorities.  However, much like with our plan itself, it is best that we assume they will change in importance.  Preparing for this helps us manage the shifting battlefield conditions.  Of course it is best to have our priorities obscured as to move indirectly against our opponent, turning the odds in our favor.  Knowing this will help us decide whether we seek a quick conclusion or try to draw our match out.  Either way we seek victory, it is important to realize it is not absolute until we pass the crisis-stage.  Kaji and Malark chat about seeking decisive results in our wargaming.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 80: The Combat In General</title>
  <link>https://taow.fireside.fm/80</link>
  <guid isPermaLink="false">95286ec9-eb3a-4da6-a118-914242278fc5</guid>
  <pubDate>Thu, 21 Jul 2022 22:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/95286ec9-eb3a-4da6-a118-914242278fc5.mp3" length="71227270" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>After all of our preparation, we are finally ready to begin the study of tactics and the military strategy associated.  Tactics are forever rooted in the present, and so to understand the "nature of modern war" is absolutely key.  Todo joins Malark to talk meta and about the combat in general.</itunes:subtitle>
  <itunes:duration>1:14:11</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;The first section of this book dealt with the many factors and conditions which can feed into and dictate the course of combat.  Now, finally, we begin to delve into the crux of the matter.  Understanding the nature of modern war, or "meta" as it is called, is key to effective tactics, which are forever dependent on present forms.  The influence of technology on this concept cannot be overstated.  Along these lines, a keen observation is required of one's opponent, as they are not a dummy or target practice but a real thinking and ambitious creature with which we must vye.  Malark is joined by Todo to discuss the changing of the meta and the combat in general.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>The first section of this book dealt with the many factors and conditions which can feed into and dictate the course of combat.  Now, finally, we begin to delve into the crux of the matter.  Understanding the nature of modern war, or "meta" as it is called, is key to effective tactics, which are forever dependent on present forms.  The influence of technology on this concept cannot be overstated.  Along these lines, a keen observation is required of one's opponent, as they are not a dummy or target practice but a real thinking and ambitious creature with which we must vye.  Malark is joined by Todo to discuss the changing of the meta and the combat in general.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>The first section of this book dealt with the many factors and conditions which can feed into and dictate the course of combat.  Now, finally, we begin to delve into the crux of the matter.  Understanding the nature of modern war, or "meta" as it is called, is key to effective tactics, which are forever dependent on present forms.  The influence of technology on this concept cannot be overstated.  Along these lines, a keen observation is required of one's opponent, as they are not a dummy or target practice but a real thinking and ambitious creature with which we must vye.  Malark is joined by Todo to discuss the changing of the meta and the combat in general.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 79: Use of Force</title>
  <link>https://taow.fireside.fm/79</link>
  <guid isPermaLink="false">3ce4ff9b-6608-4898-be98-9a0db8bef015</guid>
  <pubDate>Sun, 03 Jul 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/3ce4ff9b-6608-4898-be98-9a0db8bef015.mp3" length="66908079" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>It is not enough to have sheer strength of will.  We must be able to marshal our power and use it effectively.  Zuloo joins us to have a chat about use of force.</itunes:subtitle>
  <itunes:duration>1:09:41</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;When it comes to war, all we most often see are the battles.  In these dramatic clashes of armies, it is easy to forget all of the contributing factors to that conflict.  One of the largest among these is how to maneuver our forces to the right place at the right time with the right plan.  For this, we must consider our movements in time and space.  Once that force is assembled, it then falls to us to use it effectively.  Boldness is often called for, but so too is thinking ahead to the next fight and the strength it might require.  Sir Zuloo joins Malark to discuss ways to marshall and apply the use of force.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>When it comes to war, all we most often see are the battles.  In these dramatic clashes of armies, it is easy to forget all of the contributing factors to that conflict.  One of the largest among these is how to maneuver our forces to the right place at the right time with the right plan.  For this, we must consider our movements in time and space.  Once that force is assembled, it then falls to us to use it effectively.  Boldness is often called for, but so too is thinking ahead to the next fight and the strength it might require.  Sir Zuloo joins Malark to discuss ways to marshall and apply the use of force.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>When it comes to war, all we most often see are the battles.  In these dramatic clashes of armies, it is easy to forget all of the contributing factors to that conflict.  One of the largest among these is how to maneuver our forces to the right place at the right time with the right plan.  For this, we must consider our movements in time and space.  Once that force is assembled, it then falls to us to use it effectively.  Boldness is often called for, but so too is thinking ahead to the next fight and the strength it might require.  Sir Zuloo joins Malark to discuss ways to marshall and apply the use of force.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 78: Prerequisites of Victory</title>
  <link>https://taow.fireside.fm/78</link>
  <guid isPermaLink="false">d22b6dff-6a66-4951-8310-3541427e1656</guid>
  <pubDate>Sun, 19 Jun 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/d22b6dff-6a66-4951-8310-3541427e1656.mp3" length="77563113" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Many things contribute to a favorable outcome in battle, but for this episode we focus on those concepts that are consistent throughout history.  Malark is joined by Desi to discuss how we can meet the prerequisites of victory in physical wargaming.</itunes:subtitle>
  <itunes:duration>1:20:47</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;There are many factors that contribute to victory in very real ways.  We have discussed how weather, privation, and low morale can wear at an army's fighting spirit.  We have examined how culture and training shape the abilities of the forces on the field.  But when we look at history as a whole, three main considerations are at play.  The consequences from either the favor or disdain of these influences can dictate the outcome of a battle or war.  Desi joins Malark to chat about the prerequisites of victory.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>There are many factors that contribute to victory in very real ways.  We have discussed how weather, privation, and low morale can wear at an army's fighting spirit.  We have examined how culture and training shape the abilities of the forces on the field.  But when we look at history as a whole, three main considerations are at play.  The consequences from either the favor or disdain of these influences can dictate the outcome of a battle or war.  Desi joins Malark to chat about the prerequisites of victory.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>There are many factors that contribute to victory in very real ways.  We have discussed how weather, privation, and low morale can wear at an army's fighting spirit.  We have examined how culture and training shape the abilities of the forces on the field.  But when we look at history as a whole, three main considerations are at play.  The consequences from either the favor or disdain of these influences can dictate the outcome of a battle or war.  Desi joins Malark to chat about the prerequisites of victory.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 77: Boldness</title>
  <link>https://taow.fireside.fm/77</link>
  <guid isPermaLink="false">8178b01e-c705-4503-b577-15cae83cf744</guid>
  <pubDate>Sun, 05 Jun 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/8178b01e-c705-4503-b577-15cae83cf744.mp3" length="93147976" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>In this episode,Malark does an in-depth delve into the theme and application of boldness in wargaming. Soren joins us to discover the difference between recklessness, timidity, and boldness.</itunes:subtitle>
  <itunes:duration>1:37:01</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;At every level of command, boldness is required to carry the day. Whether its a frontline soldier summoning the will to take a hill, or a general dedicating themselves to a daring plan, boldness is the most important of the military virtues. With it, we can fight timidity and move in a way that accomplishes our objectives swiftly and effectively. Soren joins Malark to look into the idea of boldness and its place on the field or table top.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>At every level of command, boldness is required to carry the day. Whether its a frontline soldier summoning the will to take a hill, or a general dedicating themselves to a daring plan, boldness is the most important of the military virtues. With it, we can fight timidity and move in a way that accomplishes our objectives swiftly and effectively. Soren joins Malark to look into the idea of boldness and its place on the field or table top.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>At every level of command, boldness is required to carry the day. Whether its a frontline soldier summoning the will to take a hill, or a general dedicating themselves to a daring plan, boldness is the most important of the military virtues. With it, we can fight timidity and move in a way that accomplishes our objectives swiftly and effectively. Soren joins Malark to look into the idea of boldness and its place on the field or table top.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 76: Nashville Armored Combat</title>
  <link>https://taow.fireside.fm/76</link>
  <guid isPermaLink="false">a8c34693-86dd-4396-9ffe-9802e857f52c</guid>
  <pubDate>Sun, 22 May 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/a8c34693-86dd-4396-9ffe-9802e857f52c.mp3" length="73706603" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Malark sits down for an enlightening chat with three fighters from Nashville Armored Combat</itunes:subtitle>
  <itunes:duration>1:16:46</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Those of you on our Instagram will have no doubt seen some of the epic footage from the fight night Malark attended. The energy in the room was electric, the excitement of the crowd was palpable. After the fights, a dear friend of the show arranged for Malark to interview some of the spectacular fighters. These are those interviews.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege, Nashville Armored Combat</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Those of you on our Instagram will have no doubt seen some of the epic footage from the fight night Malark attended. The energy in the room was electric, the excitement of the crowd was palpable. After the fights, a dear friend of the show arranged for Malark to interview some of the spectacular fighters. These are those interviews.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Those of you on our Instagram will have no doubt seen some of the epic footage from the fight night Malark attended. The energy in the room was electric, the excitement of the crowd was palpable. After the fights, a dear friend of the show arranged for Malark to interview some of the spectacular fighters. These are those interviews.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 75: Beltane 2020</title>
  <link>https://taow.fireside.fm/75</link>
  <guid isPermaLink="false">2e9f799c-3caa-44b2-9c43-c959e09b1b30</guid>
  <pubDate>Sun, 08 May 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/2e9f799c-3caa-44b2-9c43-c959e09b1b30.mp3" length="80048298" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Malark ventures to Dur Demarion for the event Beltane, where he interviews new and veteran tournament winners.  While there he met a kindred spirit in the e-gaming community.  We beg your forgiveness for the audio quality in the first interview.  The wind got jealous and wanted to be included.</itunes:subtitle>
  <itunes:duration>1:23:22</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt; In our first series of field interviews, much was learned about the process and challenges of recording outside of the studio.  Some of the first interview with Rizo and Maverick, for instance, was distorted by wind.  This is unfortunate, as the interview was very interesting to Malark.  We salvaged what we could.  The second interview was with long time veteran and experienced tournament winner, Retnuh, and the talented TikTok star and archer Sheye.  It was very enjoyable to speak with such involved members of our community.  Sheye's TikTok handle is @sheyetarason and is absolutely worth checking out. Our final interview is with Nua of Nua TalkGaming, who is an e-gamer with an admirable mission of positivity in his competitive ambitions.  He is a Twitch streamer and you would not be disappointed to tune in.  All in all, this episode is about doing what we love and doing it well.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p> In our first series of field interviews, much was learned about the process and challenges of recording outside of the studio.  Some of the first interview with Rizo and Maverick, for instance, was distorted by wind.  This is unfortunate, as the interview was very interesting to Malark.  We salvaged what we could.  The second interview was with long time veteran and experienced tournament winner, Retnuh, and the talented TikTok star and archer Sheye.  It was very enjoyable to speak with such involved members of our community.  Sheye's TikTok handle is @sheyetarason and is absolutely worth checking out. Our final interview is with Nua of Nua TalkGaming, who is an e-gamer with an admirable mission of positivity in his competitive ambitions.  He is a Twitch streamer and you would not be disappointed to tune in.  All in all, this episode is about doing what we love and doing it well.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p> In our first series of field interviews, much was learned about the process and challenges of recording outside of the studio.  Some of the first interview with Rizo and Maverick, for instance, was distorted by wind.  This is unfortunate, as the interview was very interesting to Malark.  We salvaged what we could.  The second interview was with long time veteran and experienced tournament winner, Retnuh, and the talented TikTok star and archer Sheye.  It was very enjoyable to speak with such involved members of our community.  Sheye's TikTok handle is @sheyetarason and is absolutely worth checking out. Our final interview is with Nua of Nua TalkGaming, who is an e-gamer with an admirable mission of positivity in his competitive ambitions.  He is a Twitch streamer and you would not be disappointed to tune in.  All in all, this episode is about doing what we love and doing it well.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 74: Military Virtue</title>
  <link>https://taow.fireside.fm/74</link>
  <guid isPermaLink="false">c490a345-9ab5-4e06-ac96-e70f864b69d2</guid>
  <pubDate>Sun, 24 Apr 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/c490a345-9ab5-4e06-ac96-e70f864b69d2.mp3" length="70818999" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Military Virtue is a concept separate from bravery or enthusiasm.  It is the glue of an army, as vital towards victory as the cunning of the commander.  This trait can be useful in different ways to the individual fighters in the organization, helping them to be better soldiers.  Sir Kyrian joins Malark to pursue the very heart of these virtues.</itunes:subtitle>
  <itunes:duration>1:38:21</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Among the Chief Moral Powers discussed in the previous episode, Military Virtue is a trait of both the army and the individual that contributes to a precise and efficient force on the battlefield.  Separate from bravery or enthusiasm, it measures more the discipline and spirit.  Keeping our cool under pressure, withstanding the disappointment of defeat, knowing our purpose and function within the overall system; these all are part of what it means to have military virtue.  Sir Kyrian joins Malark to help us find the heart of what makes this concept so key to victory.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Among the Chief Moral Powers discussed in the previous episode, Military Virtue is a trait of both the army and the individual that contributes to a precise and efficient force on the battlefield.  Separate from bravery or enthusiasm, it measures more the discipline and spirit.  Keeping our cool under pressure, withstanding the disappointment of defeat, knowing our purpose and function within the overall system; these all are part of what it means to have military virtue.  Sir Kyrian joins Malark to help us find the heart of what makes this concept so key to victory.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Among the Chief Moral Powers discussed in the previous episode, Military Virtue is a trait of both the army and the individual that contributes to a precise and efficient force on the battlefield.  Separate from bravery or enthusiasm, it measures more the discipline and spirit.  Keeping our cool under pressure, withstanding the disappointment of defeat, knowing our purpose and function within the overall system; these all are part of what it means to have military virtue.  Sir Kyrian joins Malark to help us find the heart of what makes this concept so key to victory.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 73: Conditioning Combat</title>
  <link>https://taow.fireside.fm/73</link>
  <guid isPermaLink="false">cdb62cac-dce1-458a-8a9f-fd5d97381999</guid>
  <pubDate>Mon, 11 Apr 2022 09:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cdb62cac-dce1-458a-8a9f-fd5d97381999.mp3" length="92364302" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Todo joins Malark to examine the best ways to condition combat to our greatest advantage</itunes:subtitle>
  <itunes:duration>1:36:12</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;There are many conditions which contribute to the conduct of combat.  Some of these are related to moral forces, others are on physical forces.  Regardless of the cause, we must look at all elements separately to understand the whole.  Moral forces, of course, and the most powerful and the quickest to form.  With spirit, talent, military virtue, and physics on our side, the conditions of victory might be better assured.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<P>There are many conditions which contribute to the conduct of combat.  Some of these are related to moral forces, others are on physical forces.  Regardless of the cause, we must look at all elements separately to understand the whole.  Moral forces, of course, and the most powerful and the quickest to form.  With spirit, talent, military virtue, and physics on our side, the conditions of victory might be better assured.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<P>There are many conditions which contribute to the conduct of combat.  Some of these are related to moral forces, others are on physical forces.  Regardless of the cause, we must look at all elements separately to understand the whole.  Moral forces, of course, and the most powerful and the quickest to form.  With spirit, talent, military virtue, and physics on our side, the conditions of victory might be better assured.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 72: Strategy</title>
  <link>https://taow.fireside.fm/72</link>
  <guid isPermaLink="false">8be41a9a-3d36-4e77-96d4-e06bac902d9b</guid>
  <pubDate>Mon, 28 Mar 2022 12:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/8be41a9a-3d36-4e77-96d4-e06bac902d9b.mp3" length="68910911" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>No matter our moral forces, no matter our theories, the employment of the battle to further our means of victory is at the core of strategy.  Juniper joins us as we start off the next 'book' of the massive "On War" compendium from Clausewitz</itunes:subtitle>
  <itunes:duration>1:35:42</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Clausewitz defines strategy as the employment of the battle as the means towards the attainment of the object of war.  For our games, we obviously do the same, stringing together our isolated wins into one overall victory of the tournament or event.  We all understand how to do this because it doesnt take a genius to recognize good tactics or winning plans.  The real trick is knowing how to combine all of that together with the necessary minutia, timing, and execution required for it all to work.  The concepts are easy, the application less so.  Finally, some battles are so influential that they need not be fought.  Which is to say, with the right mindset, it is entirely possible to win without a direct fight.  Juniper joins Malark to talk about getting things done and putting our strategies into effect.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, Vom Kriege</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Clausewitz defines strategy as the employment of the battle as the means towards the attainment of the object of war.  For our games, we obviously do the same, stringing together our isolated wins into one overall victory of the tournament or event.  We all understand how to do this because it doesnt take a genius to recognize good tactics or winning plans.  The real trick is knowing how to combine all of that together with the necessary minutia, timing, and execution required for it all to work.  The concepts are easy, the application less so.  Finally, some battles are so influential that they need not be fought.  Which is to say, with the right mindset, it is entirely possible to win without a direct fight.  Juniper joins Malark to talk about getting things done and putting our strategies into effect.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Clausewitz defines strategy as the employment of the battle as the means towards the attainment of the object of war.  For our games, we obviously do the same, stringing together our isolated wins into one overall victory of the tournament or event.  We all understand how to do this because it doesnt take a genius to recognize good tactics or winning plans.  The real trick is knowing how to combine all of that together with the necessary minutia, timing, and execution required for it all to work.  The concepts are easy, the application less so.  Finally, some battles are so influential that they need not be fought.  Which is to say, with the right mindset, it is entirely possible to win without a direct fight.  Juniper joins Malark to talk about getting things done and putting our strategies into effect.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 71: Criticism and Examples</title>
  <link>https://taow.fireside.fm/71</link>
  <guid isPermaLink="false">32f3f6d9-358c-4a85-ac0d-b2b71da2d171</guid>
  <pubDate>Sun, 13 Mar 2022 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/32f3f6d9-358c-4a85-ac0d-b2b71da2d171.mp3" length="89579440" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>When we seek to better ourselves in any way, we must turn to criticism to improve.  By examining what is or isnt effective, we create a more accurate doctrine.  Reks joins Malark to discuss how to criticize oneself and how examples should be used.</itunes:subtitle>
  <itunes:duration>1:33:18</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Doctrine in of itself can only get us so far.  There are limits to what it can predict, and therefore limited in its usefulness.  Criticism offers us a chance to compare doctrine to reality, and make our methods more consistent towards victory.  In this, it is important that we not get lost in the details, but cut away that which is irrelevant.  In doing so, we may learn from history and the mistakes or triumphs made by great commanders of the past.  Reks joins Malark to examine methods of critique and how best to use examples.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Doctrine in of itself can only get us so far.  There are limits to what it can predict, and therefore limited in its usefulness.  Criticism offers us a chance to compare doctrine to reality, and make our methods more consistent towards victory.  In this, it is important that we not get lost in the details, but cut away that which is irrelevant.  In doing so, we may learn from history and the mistakes or triumphs made by great commanders of the past.  Reks joins Malark to examine methods of critique and how best to use examples.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Doctrine in of itself can only get us so far.  There are limits to what it can predict, and therefore limited in its usefulness.  Criticism offers us a chance to compare doctrine to reality, and make our methods more consistent towards victory.  In this, it is important that we not get lost in the details, but cut away that which is irrelevant.  In doing so, we may learn from history and the mistakes or triumphs made by great commanders of the past.  Reks joins Malark to examine methods of critique and how best to use examples.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 70: Art, Science, and Methodology</title>
  <link>https://taow.fireside.fm/70</link>
  <guid isPermaLink="false">1626636e-3dea-4b12-b031-c01834c76bc9</guid>
  <pubDate>Sun, 27 Feb 2022 20:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/1626636e-3dea-4b12-b031-c01834c76bc9.mp3" length="97355153" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Rocca joins Malark to talk about the steps necessary to form a proper method.</itunes:subtitle>
  <itunes:duration>1:41:24</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;How do art and science relate to and influence the activity of war? As Clausewitz has stated before, war is an extension of politics. As such, it is governed by the principles and rules of the day, as established on that particular field at that particular moment. From these ideas, we can first begin to craft a solid method. Rocca joins Malark to chat about art, science, and methodology.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>How do art and science relate to and influence the activity of war? As Clausewitz has stated before, war is an extension of politics. As such, it is governed by the principles and rules of the day, as established on that particular field at that particular moment. From these ideas, we can first begin to craft a solid method. Rocca joins Malark to chat about art, science, and methodology.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>How do art and science relate to and influence the activity of war? As Clausewitz has stated before, war is an extension of politics. As such, it is governed by the principles and rules of the day, as established on that particular field at that particular moment. From these ideas, we can first begin to craft a solid method. Rocca joins Malark to chat about art, science, and methodology.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 69: On the Theory of the Art of War (37-46)</title>
  <link>https://taow.fireside.fm/69</link>
  <guid isPermaLink="false">3cbdf436-ab53-4b16-b195-8ba1128a63f8</guid>
  <pubDate>Sun, 13 Feb 2022 20:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/3cbdf436-ab53-4b16-b195-8ba1128a63f8.mp3" length="85644354" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>In this episode, we see a transition from the science of war to the art of war.  This happens in a number of ways, not least of which is the acquisition of knowledge.  Jason from Military Miniature Magazine joins Malark to chat about keeping it simple and the practical application of theory.</itunes:subtitle>
  <itunes:duration>1:29:12</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;We finish out this chapter of "On War" with Clausewitz describing how we can turn military science into art.  In previous episodes, we've discussed the impossibility of positive theory and the various means at our disposal to achieve victory.  We bring that all together in this episode where we talk about the pros and cons of plentiful information.  Geniuses aside, any of us can develop pulse-beat knowledge if we practice enough.  Jason of Military Miniature Magazine joins Malark to chat about keeping war gaming simple and effective.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>We finish out this chapter of "On War" with Clausewitz describing how we can turn military science into art.  In previous episodes, we've discussed the impossibility of positive theory and the various means at our disposal to achieve victory.  We bring that all together in this episode where we talk about the pros and cons of plentiful information.  Geniuses aside, any of us can develop pulse-beat knowledge if we practice enough.  Jason of Military Miniature Magazine joins Malark to chat about keeping war gaming simple and effective.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>We finish out this chapter of "On War" with Clausewitz describing how we can turn military science into art.  In previous episodes, we've discussed the impossibility of positive theory and the various means at our disposal to achieve victory.  We bring that all together in this episode where we talk about the pros and cons of plentiful information.  Geniuses aside, any of us can develop pulse-beat knowledge if we practice enough.  Jason of Military Miniature Magazine joins Malark to chat about keeping war gaming simple and effective.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 68: On the Theory of the Art of War (25-36)</title>
  <link>https://taow.fireside.fm/68</link>
  <guid isPermaLink="false">e408fc88-d6d7-4e7d-b662-4a10cce88f6d</guid>
  <pubDate>Sun, 30 Jan 2022 20:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/e408fc88-d6d7-4e7d-b662-4a10cce88f6d.mp3" length="71597163" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Strategy relies on the results of tactics in order to function.  In this episode, we look at the means of the means, and have a chat with Tink about the Battle for the Ring.</itunes:subtitle>
  <itunes:duration>1:14:34</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Responsibility and awareness differ at varied levels of command.  The front line trooper sees more of a limited area than the rear echelon, who themselves see more of the larger picture.  Strategy, which consists of its own unique challenges, relies on the results of tactics to determine the means at its disposal.  Tink joins the show on this episode to discuss the means of the means, and the recent Belegarth event "Battle for the Ring"&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution, belegarth, battle for the ring</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Responsibility and awareness differ at varied levels of command.  The front line trooper sees more of a limited area than the rear echelon, who themselves see more of the larger picture.  Strategy, which consists of its own unique challenges, relies on the results of tactics to determine the means at its disposal.  Tink joins the show on this episode to discuss the means of the means, and the recent Belegarth event "Battle for the Ring"</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Responsibility and awareness differ at varied levels of command.  The front line trooper sees more of a limited area than the rear echelon, who themselves see more of the larger picture.  Strategy, which consists of its own unique challenges, relies on the results of tactics to determine the means at its disposal.  Tink joins the show on this episode to discuss the means of the means, and the recent Belegarth event "Battle for the Ring"</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 67: On the Theory of the Art of War (12-24)</title>
  <link>https://taow.fireside.fm/67</link>
  <guid isPermaLink="false">901171f6-2a32-4be8-834d-a32739e5fb5f</guid>
  <pubDate>Sun, 19 Dec 2021 20:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/901171f6-2a32-4be8-834d-a32739e5fb5f.mp3" length="91883231" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Thumbs is back with Malark to discuss the difficulty of theory in war.  Join us for our last show until after Battle for the Ring in January</itunes:subtitle>
  <itunes:duration>1:35:42</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;It is easy, as a military theorist, to believe that an ideal system can be made to assure victory.  While understanding maxims and established rules is important, it is also important to consider that there are limits to theory and what it can predict.  Even if a perfect system were devised, it would quickly become obsolete as the technology or systems of our opponents evolved.  Most significant is the fact that we have patchy information at best in any battlefield situation as the fog of war keeps us from true understanding.  Thumbs joins Malark for a chat about the limits of theory, personalities and leadership, and facing uncertainty when acting.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>It is easy, as a military theorist, to believe that an ideal system can be made to assure victory.  While understanding maxims and established rules is important, it is also important to consider that there are limits to theory and what it can predict.  Even if a perfect system were devised, it would quickly become obsolete as the technology or systems of our opponents evolved.  Most significant is the fact that we have patchy information at best in any battlefield situation as the fog of war keeps us from true understanding.  Thumbs joins Malark for a chat about the limits of theory, personalities and leadership, and facing uncertainty when acting.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>It is easy, as a military theorist, to believe that an ideal system can be made to assure victory.  While understanding maxims and established rules is important, it is also important to consider that there are limits to theory and what it can predict.  Even if a perfect system were devised, it would quickly become obsolete as the technology or systems of our opponents evolved.  Most significant is the fact that we have patchy information at best in any battlefield situation as the fog of war keeps us from true understanding.  Thumbs joins Malark for a chat about the limits of theory, personalities and leadership, and facing uncertainty when acting.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 66: On Theory (1-11)</title>
  <link>https://taow.fireside.fm/66</link>
  <guid isPermaLink="false">0e4bdf05-0fcf-4fc0-bca5-dc2700b37a06</guid>
  <pubDate>Sun, 05 Dec 2021 22:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/0e4bdf05-0fcf-4fc0-bca5-dc2700b37a06.mp3" length="91932550" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Special Guests Kaji and TF join Malark to talk about the origins and development of theory, in terms of how to quantify and measure those forces within our control to achieve victory with consistency.</itunes:subtitle>
  <itunes:duration>1:35:45</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Clausewitz provides a framework for the development of theory and military science, introducing us to the goals and methods that lay the groundwork for later thought.  The want of rules leads to contemplation of future success and how to codify it into something which can be accomplished with consistency.  In this episode, we deal with the hard numbers when it comes to theory, that which can be quantified and measured.  Special Guests TF and Kaji join Malark to discuss the beginnings of a solid military science.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Clausewitz provides a framework for the development of theory and military science, introducing us to the goals and methods that lay the groundwork for later thought.  The want of rules leads to contemplation of future success and how to codify it into something which can be accomplished with consistency.  In this episode, we deal with the hard numbers when it comes to theory, that which can be quantified and measured.  Special Guests TF and Kaji join Malark to discuss the beginnings of a solid military science.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Clausewitz provides a framework for the development of theory and military science, introducing us to the goals and methods that lay the groundwork for later thought.  The want of rules leads to contemplation of future success and how to codify it into something which can be accomplished with consistency.  In this episode, we deal with the hard numbers when it comes to theory, that which can be quantified and measured.  Special Guests TF and Kaji join Malark to discuss the beginnings of a solid military science.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 65: Branches of War</title>
  <link>https://taow.fireside.fm/65</link>
  <guid isPermaLink="false">98d4fd9a-c118-43eb-8477-ed15937a38f5</guid>
  <pubDate>Sun, 21 Nov 2021 20:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/98d4fd9a-c118-43eb-8477-ed15937a38f5.mp3" length="100748564" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>All activities in war owe their existence to the various branches that contribute. Special Guest Soo joins Malark to discuss the applications of various activities to the overall effort.</itunes:subtitle>
  <itunes:duration>1:44:56</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;There are many activities in war that are born purely out of necessity. Others are modified to do their part in the effort, changed by the very application to an action of combat. In particular, we wish to stress how medical concerns are a constant consideration on the battlefield, sharing some knowledge on various common injuries. Special Guest Soo joins Malark to talk about camp, growth, and the application of various branches of war.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>There are many activities in war that are born purely out of necessity. Others are modified to do their part in the effort, changed by the very application to an action of combat. In particular, we wish to stress how medical concerns are a constant consideration on the battlefield, sharing some knowledge on various common injuries. Special Guest Soo joins Malark to talk about camp, growth, and the application of various branches of war.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>There are many activities in war that are born purely out of necessity. Others are modified to do their part in the effort, changed by the very application to an action of combat. In particular, we wish to stress how medical concerns are a constant consideration on the battlefield, sharing some knowledge on various common injuries. Special Guest Soo joins Malark to talk about camp, growth, and the application of various branches of war.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 64: Friction and Inertia</title>
  <link>https://taow.fireside.fm/64</link>
  <guid isPermaLink="false">941454b2-c41c-41dc-9c4c-a6951a52df4f</guid>
  <pubDate>Sun, 07 Nov 2021 20:00:00 -0700</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/941454b2-c41c-41dc-9c4c-a6951a52df4f.mp3" length="93515362" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Special Guest Todo joins Malark to discuss how the forces of friction and inertia can be observed and handled properly.  In knowing how to compensate for the frictions of combat, we can better prepare ourselves for the field.</itunes:subtitle>
  <itunes:duration>1:37:24</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Friction, or resistance to motion, is everywhere in our lives, but more so in a state of conflict.  This resistance comes in many forms, whether its the result of petty grievances piling up or the shifting nature of information on the battlefield.  In this episode, we look at the underlying causes and effects of friction, trying to understand how best to navigate and mitigate them.  Special Guest Todo joins Malark to tackle the question of how to handle friction and inertia.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Friction, or resistance to motion, is everywhere in our lives, but more so in a state of conflict.  This resistance comes in many forms, whether its the result of petty grievances piling up or the shifting nature of information on the battlefield.  In this episode, we look at the underlying causes and effects of friction, trying to understand how best to navigate and mitigate them.  Special Guest Todo joins Malark to tackle the question of how to handle friction and inertia.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Friction, or resistance to motion, is everywhere in our lives, but more so in a state of conflict.  This resistance comes in many forms, whether its the result of petty grievances piling up or the shifting nature of information on the battlefield.  In this episode, we look at the underlying causes and effects of friction, trying to understand how best to navigate and mitigate them.  Special Guest Todo joins Malark to tackle the question of how to handle friction and inertia.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 63: The Genius for War</title>
  <link>https://taow.fireside.fm/63</link>
  <guid isPermaLink="false">74796011-d631-475a-80ee-05fdf0241572</guid>
  <pubDate>Sun, 24 Oct 2021 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/74796011-d631-475a-80ee-05fdf0241572.mp3" length="99037021" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Special Guest Tink joins Malark to discuss the mindset, approach, motives, and methods of mental strength that are crucial to commanders at all levels.  Join us as we dive into these themes, as well as continue our study of the French Revolutionary Wars</itunes:subtitle>
  <itunes:duration>1:43:09</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt; "Genius" is a term that denotes a special calling for a subject.  War and wargaming are no different, as they attract people of all skill levels.  At different levels of command, different traits are called for, but all students of this subject can benefit from a sober analysis of their own mindset and playstyle.  Special Guest Tink joins Malark to talk about leadership, discipline, and the talents that help us deal with whatever outrageous fortunes might befall us.  We finish up by learning about the fuel that made the wars we are studying so volatile.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution</itunes:keywords>
  <content:encoded>
    <![CDATA[<p> "Genius" is a term that denotes a special calling for a subject.  War and wargaming are no different, as they attract people of all skill levels.  At different levels of command, different traits are called for, but all students of this subject can benefit from a sober analysis of their own mindset and playstyle.  Special Guest Tink joins Malark to talk about leadership, discipline, and the talents that help us deal with whatever outrageous fortunes might befall us.  We finish up by learning about the fuel that made the wars we are studying so volatile.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p> "Genius" is a term that denotes a special calling for a subject.  War and wargaming are no different, as they attract people of all skill levels.  At different levels of command, different traits are called for, but all students of this subject can benefit from a sober analysis of their own mindset and playstyle.  Special Guest Tink joins Malark to talk about leadership, discipline, and the talents that help us deal with whatever outrageous fortunes might befall us.  We finish up by learning about the fuel that made the wars we are studying so volatile.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 62: Ends and Means in War</title>
  <link>https://taow.fireside.fm/62</link>
  <guid isPermaLink="false">d292e0f3-2989-4f0b-aa36-91778a468ad7</guid>
  <pubDate>Sun, 10 Oct 2021 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/d292e0f3-2989-4f0b-aa36-91778a468ad7.mp3" length="89371296" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>When we walk the path of victory, it is imperative that our ends are supported by our means. Whether by conquest or conflict, influencing our probabilities of success must be a focus if we are to succeed. Special Guest Juniper joins us to chat about ends and means in war.</itunes:subtitle>
  <itunes:duration>1:33:05</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Our ends in war aim at disarming our enemy's army, conquering their country, and breaking their will. While one often leads to the other, our focus must be on either the army or the country. This can be done even if we find ourselves on a battlefield of unequal power.  Through the many ways of influencing our probabilities, we are more sure footed on the path to victory. And of course, politics can tilt the scales in our favor. Special Guest Juniper is here in the studio to discuss how best to approach ends and means in war.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Our ends in war aim at disarming our enemy's army, conquering their country, and breaking their will. While one often leads to the other, our focus must be on either the army or the country. This can be done even if we find ourselves on a battlefield of unequal power.  Through the many ways of influencing our probabilities, we are more sure footed on the path to victory. And of course, politics can tilt the scales in our favor. Special Guest Juniper is here in the studio to discuss how best to approach ends and means in war.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Our ends in war aim at disarming our enemy's army, conquering their country, and breaking their will. While one often leads to the other, our focus must be on either the army or the country. This can be done even if we find ourselves on a battlefield of unequal power.  Through the many ways of influencing our probabilities, we are more sure footed on the path to victory. And of course, politics can tilt the scales in our favor. Special Guest Juniper is here in the studio to discuss how best to approach ends and means in war.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 61: What is War? (10-28)</title>
  <link>https://taow.fireside.fm/61</link>
  <guid isPermaLink="false">5e699e2e-7f61-4281-9e5a-00786f7d2620</guid>
  <pubDate>Sun, 26 Sep 2021 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/5e699e2e-7f61-4281-9e5a-00786f7d2620.mp3" length="91884485" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>For this episode, we will be discussing ideas related to motives, gauging the situation, and suspension of hostility during conflict.  Special Guest Aine joins Malark to discuss the themes found in the second section of "What is War?".</itunes:subtitle>
  <itunes:duration>1:35:42</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;On this Episode, we will be discussing the calculated destruction of our opponent.  When our motives and objectives are clear and maintained, our path to victory is more sure.  When we can read our opponent while plotting our next move, our path to victory is led by guile.  Finally, we look at the only good reason to suspend hostility, and the difference between inaction and passive action.  Special Guest Aine joins Malark to discuss these themes before we finish our preamble to the wars that shaped Clausewitz's worldview.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>On this Episode, we will be discussing the calculated destruction of our opponent.  When our motives and objectives are clear and maintained, our path to victory is more sure.  When we can read our opponent while plotting our next move, our path to victory is led by guile.  Finally, we look at the only good reason to suspend hostility, and the difference between inaction and passive action.  Special Guest Aine joins Malark to discuss these themes before we finish our preamble to the wars that shaped Clausewitz's worldview.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>On this Episode, we will be discussing the calculated destruction of our opponent.  When our motives and objectives are clear and maintained, our path to victory is more sure.  When we can read our opponent while plotting our next move, our path to victory is led by guile.  Finally, we look at the only good reason to suspend hostility, and the difference between inaction and passive action.  Special Guest Aine joins Malark to discuss these themes before we finish our preamble to the wars that shaped Clausewitz's worldview.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 60: What is War? (1-9)</title>
  <link>https://taow.fireside.fm/60</link>
  <guid isPermaLink="false">0329c8ab-dbb7-4d0c-8817-ac62522ef093</guid>
  <pubDate>Sun, 12 Sep 2021 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/0329c8ab-dbb7-4d0c-8817-ac62522ef093.mp3" length="91003009" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>In this episode, Malark is joined by Rheel to discuss rules of war that apply to every conflict. Thought the lens of the Three Reciprocals, we can stay ahead of the inevitable escalation inherent to warfare, even and especially wargaming. Join us as we seek to answer the question: What is War?</itunes:subtitle>
  <itunes:duration>1:34:47</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;What is War? A seemingly easy question proves difficult to answer. We know that by Clausewitz's definition, war is a continuation of politics and means by which to make our opponent carry out our will. In the case of wargaming, our will is victory by any means necessary. This slow march to the extreme is our study in this episode, through the Three Reciprocals discussed in this chapter. To demonstrate these ideas in action, we take a look at the reformers that transformed France into a modern and professional army. Special Guest Rheel joins us to chat about the Three Reciprocals, the place of civility in war, and how we go about the process of disarming our opponent.&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>What is War? A seemingly easy question proves difficult to answer. We know that by Clausewitz's definition, war is a continuation of politics and means by which to make our opponent carry out our will. In the case of wargaming, our will is victory by any means necessary. This slow march to the extreme is our study in this episode, through the Three Reciprocals discussed in this chapter. To demonstrate these ideas in action, we take a look at the reformers that transformed France into a modern and professional army. Special Guest Rheel joins us to chat about the Three Reciprocals, the place of civility in war, and how we go about the process of disarming our opponent.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>What is War? A seemingly easy question proves difficult to answer. We know that by Clausewitz's definition, war is a continuation of politics and means by which to make our opponent carry out our will. In the case of wargaming, our will is victory by any means necessary. This slow march to the extreme is our study in this episode, through the Three Reciprocals discussed in this chapter. To demonstrate these ideas in action, we take a look at the reformers that transformed France into a modern and professional army. Special Guest Rheel joins us to chat about the Three Reciprocals, the place of civility in war, and how we go about the process of disarming our opponent.</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
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  <title>Episode 59: The World of Clausewitz</title>
  <link>https://taow.fireside.fm/59</link>
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  <pubDate>Sun, 29 Aug 2021 20:00:00 -0600</pubDate>
  <author>The Art of Wargaming &amp; General Nerdery Presents...</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/ae73f93c-affa-451f-9f9f-350ec9979dfb.mp3" length="66091387" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>The Art of Wargaming &amp; General Nerdery Presents...</itunes:author>
  <itunes:subtitle>Our introductory lesson into the French Revolution and the Prussia that Clausewitz would have known</itunes:subtitle>
  <itunes:duration>1:08:50</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/08d84b49-e0c4-4339-86af-7d6e6f7b19c3/cover.jpg?v=8"/>
  <description>&lt;p&gt;Clausewitz lived at a very critical time in history.  His world was dominated by the forces of revolution that would shape the political landscape of the world; his military career absorbed in the wars and battles that defined the times.  In this episode, we take a look at the base causes of the French Revolution and the Prussia that Clausewitz was born into&lt;/p&gt;
&lt;p&gt;Support our Patreon! www.patreon.com/theartofwargaming&lt;/p&gt;
&lt;p&gt;Email: &lt;a href="mailto:artofwargamingpodcast@gmail.com"&gt;artofwargamingpodcast@gmail.com&lt;/a&gt;&lt;/p&gt; 
&lt;p&gt;Facebook: @theartofwargamingpodcast&lt;/p&gt; 
&lt;p&gt;Instagram: @artofwargamingpodcast&lt;/p&gt;
&lt;p&gt;Check out more of The Art of Wargaming at www.taowargaming.com&lt;/p&gt;
&lt;p&gt;Check out more earVVyrm podcasts at www.earvvyrm.com&lt;/p&gt; 
</description>
  <itunes:keywords>wargaming, foam fighting, warhammer 40k, the art of war, the art of wargaming, Clausewitz, Prussia, French Revolution</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Clausewitz lived at a very critical time in history.  His world was dominated by the forces of revolution that would shape the political landscape of the world; his military career absorbed in the wars and battles that defined the times.  In this episode, we take a look at the base causes of the French Revolution and the Prussia that Clausewitz was born into</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Clausewitz lived at a very critical time in history.  His world was dominated by the forces of revolution that would shape the political landscape of the world; his military career absorbed in the wars and battles that defined the times.  In this episode, we take a look at the base causes of the French Revolution and the Prussia that Clausewitz was born into</p>

<p>Support our Patreon! www.patreon.com/theartofwargaming</p>

<p>Email: <a href= "mailto:artofwargamingpodcast@gmail.com">artofwargamingpodcast@gmail.com</a></p> 

<p>Facebook: @theartofwargamingpodcast</p> 

<p>Instagram: @artofwargamingpodcast</p>

<p>Check out more of The Art of Wargaming at www.taowargaming.com</p>

<p>Check out more earVVyrm podcasts at www.earvvyrm.com</p>]]>
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